﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;

namespace Matryoshka
{
    public class FontManager
    {
        const string fontName_Hud = "Fonts/Hud";

        public static void LoadContent(ContentManager Content)
        {
            font_Hud = Content.Load<SpriteFont>(fontName_Hud);
        }

        static SpriteFont font_Hud = null;
        public static SpriteFont Font_Hud
        {
            get { return font_Hud; }
        }
    }
}
